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tracker

Started by lemonhorse, March 17, 2010, 01:56:35 PM

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MilkyTracker is an open source, multi-platform music application for creating .MOD and .XM module files. It attempts to recreate the module replay and user experience of the popular DOS program Fasttracker II, with special playback modes available for improved Amiga ProTracker 2/3 compatibility.
http://www.milkytracker.org/

Milkytracker - Übersicht
Willkommen zum Milkytracker-Grundlagen-Tutorium! (Für Milkytracker Version 0.90.80)
http://www.seele07.de/milkytutorial/data/starten_sie_hiermit.html

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Fm-Kingtracker
" ... This is the most sophisticated tracker for OPL-chips around, it supports OPL2 and OPL3 chips thus enabling 18 stereo channels.
22 realtime commands/effects including tremor, vibrato, tremolo and arpeggio.
Channels can be individually set to work like normal 2-operator channels or advanced 4-operator (4op) channels.
To maximize user comfort, simple font and color editors are supplied.
Requires Dos, about 590KB free conventional memory, and of course 100% combatible opl2 or opl3 soundcard."
http://www.kolumbus.fi/sami.wilenius/fmking.htm

SKALE Tracker
This is a Freeware Music Creation Program, This means you can create your own music with this software completely for free...
http://www.skale.org/


Fasttracker 2
Fasttracker 2 is one of the most widely used trackers out there. It has been around since 1995 when a demo group called Triton set about releasing their own tracker after breaking into the scene....
http://www.fasttracker2.com/index.htm

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SoundTracker
SoundTracker is a music tracking tool for Unix / X11 similar in design to the DOS program FastTracker...
http://www.soundtracker.org/

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Adlib Tracker II
Greetings OPL3-geek! - Welcome to the official Adlib Tracker II website!...
http://www.adlibtracker.net/

Adlib development
Adlib-grabbing...
http://mitglied.lycos.de/borgnumberone/misc/adlib/


AdPlug
AdPlug is a free, cross-platform, hardware independent AdLib sound player library...
http://adplug.sourceforge.net/

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MONOTONE
The Tracker For Extremely Simple Sound Devices
MONOTONE started as a bit of a joke between Necros and myself, where we were laughing about how nobody had created a tracker for the PC speaker. I like vintage PC challenges (see 8088 Corruption for another example), so I went about making one. MONOTONE's original design goals were:

    * Support the PC speaker, making a reasonable attempt to play multiple voices
    * Take only a tiny bit of CPU time to play the music (ie. should be able to play in the background without affecting the machine)
    * Run on any machine (ie. 128KB PC or PCjr)

As development continued, I decided to use the opportunity to finally see what all of the fuss was about with Object Oriented Programming (OOP) and designed MONOTONE as my first OOP exercise. This increased development time greatly (it took me three months of free time to complete, which is a heck of a lot of time for such a simple program), but had the benefit that song data handling, output device handling, screen handling, and the player engine are all objects. This allows descendants of each object to only need a few routines to support a completely new screen/file format/output device. (This decision has turned out to be fruitful, as people have already ported MONOTONE's engine to other devices ...
http://www.oldskool.org/pc/MONOTONE